Creating Foley Sounds



Hey again blog, I know it’s been a while. Fear not, this doesn't mean we’ve made no progress, but as a matter of fact, I have a lot of exciting progress to update about while writing these blogs. We made the decision to include foley sounds within our project to further improve the sound quality. We know the main point of this project is to show what we know and have learned throughout the course, and since we learned a lot about the importance of sound and how to edit/manipulate it, we thought utilizing foley sounds would be a smart move. This being said, we will include this within certain key auditory-rich parts of our opening, such as those takes about below. 


Walking: One sound not typically thought about because it is so common is walking. There are two distinct type of walking sounds in our open: walking on grass and the flier inside the house. To ensure we get accurate sounds we should record sounds for walking of various speeds to see which one matches up the best.  


Kicking the ball: Although there may be background music over the scenes where the soccer ball is kicked, if we decide to include the sound of the ball being kicked we will want to emphasize it, which is why we want to overlay foley sound on top. This sound would have to be sharp and hard hitting.


That’s all for today. More new and exciting updates to come!


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